We equip mental health professionals with resources on digital disorders to empower an intentional digital culture.

ABOUTUS

Who We Are

We are a values-driven company with a vision that reaches beyond the bottom line. Rather than advocating for less technology and digital use, we envision a world where technology supports our shared well-being.

Intenta spearheads a comprehensive shift to re-imagine the modern relationship with digital technology from compulsive use to intentional use.

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WE BELIEVE

educating mental health professionals is a force for good as part of a broader social contract.

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WE BELIEVE

the shift from compulsive to intentional digital use empowers human growth for a healthy digital culture

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WE BELIEVE

the best quality clinical training is built on rigorous research

We’re information nerds, personal growth junkies, and technology geeks.

Our Story

Cam Adair, Co-Founder

As a talented hockey player, Cam Adair’s life took a dramatic turn at the age of 11 when he began to experience intense bullying, leading him to drop out of high school and escape into gaming. He never graduated, and while all of his friends were off to college Cam was playing video games up to 16 hours a day. Struggling with depression he reached rock bottom when he wrote a suicide note, and it was this night when he made a commitment to change.

Cam went on to found Game Quitters, the world’s largest support community for video game addiction, which currently serves members in 95 countries. Named one of Canada’s top 150 leaders in Mental Health, his work has been published in Psychiatry Research, featured in two TEDx talks, and media major outlets such as Forbes, BBC, the New York Times, NPR, CNN, and ABC 20/20, and others. He’s an internationally recognized speaker, entrepreneur, and YouTuber with over 2M views. His story was featured in the Game Over documentary by TELUS.

Building on their joint expertise, INTENTA was launched in April 2020 supported             by a powerful partnership group of cross-disciplinary advisors.

INTENTA spearheads a comprehensive shift to re-imagine the modern relationship           with digital technology from compulsive use to intentional use.

Advisors

Drawing from diverse fields of mental health, addiction, technology, education, and neuroscience, INTENTA receives input from Advisors to help shape the framework, evidence-informed tools, perspectives, and education of our training. Most importantly it ensures our curriculum meets the highest clinical standard.

Meet one of our Advisors

Nadja Streiter, LMSW

Nadja Streiter, LMSW is a psychotherapist and parent coach in Westport, Connecticut. She has specific expertise in treating adolescents and adults who struggle with Video Game Addiction, and other technology based problematic behaviors, as well as cooccuring disorders. Ms. Streiter is a frequent speaker on this topic and also serves as Programs Director at Game Quitters where she co-created its parent program, RECLAIM. Along with her professional background she has direct knowledge and experience as a mother of three children who have grown up during the current technology driven era.

Ms. Streiter received her Masters Degree in Social Work from Fordham University and has received specialized training in CBT, EMDR, and Process Addictions. She is a member of the Digital Wellness Collective, the National Association of Social Workers and is an active participant in numerous activist groups oriented towards the development of ethical and humane technology. She also a Certified School Social Worker in the state of Connecticut.

“I found the gaming disorder clinical training to be thorough, balanced and easy to understand. The combination of lecture and video was extremely helpful for absorbing and retaining information. I highly recommend this for anyone trying to gain a well rounded understanding of Gaming Disorder.”

Our Partners

Kindbridge
IGCCB
Game Quitters