Gaming Disorder Clinical Training
Internationally accredited training for mental health professionals on problematic and disordered gaming
Mental health professionals face unique challenges in today’s modern digital world.
Inability to screen for Gaming Disorder:
Professionals lack the tools and training to effectively screen clients. This greatly increases the risk of misdiagnosis and ineffective treatment.
Cultural disconnection with digital natives:
Without training, professionals cannot effectively communicate nor relate to clients who may primarily exist within digital spaces.
Difficulty with family interventions:
Many professionals respond to inquiries from distraught family members of loved ones with gaming issues, but lack the training to assess and counsel family systems to provide effective interventions. Without comprehensive education, these professionals can cause harm by making ineffective and counterproductive interventions.
Overwhelmed by rapidly changing technology:
As video game technology evolves, professionals struggle to stay current with ever increasing game innovations and their client’s struggles.
After completing the training:
You will improve your quality of care and reduce potential risk of harm for clients
You will understand the psychology of gaming and recent innovation trends
You will have validated screening tools to identify at-risk clients
You will implement practical strategies for prevention, treatment and recovery
You will be a valuable source of knowledge amongst your colleagues
You will be an internationally recognized specialist in gaming disorder
Without comprehensive education, professionals risk causing harm to clients by making ineffective and counterproductive interventions.
“Innovative, compassionate, creative. Cam understands how gamers think.”
“IGCCB is pleased to have found Intenta, with expertise and clinical experience in the assessment and treatment of gaming disorders. Their virtual 15-hour training program meets the educational requirements for the IGCCB’s newest certificate – International Gaming Disorder Certificate. Trainees will be leaders amongst their peers in this emergent topic as very few clinicians have access to this training.”
Frequently Asked Questions
Below you will find answers to common questions. For all other inquiries please contact email@example.com
Is the program available immediately?
The training is available from July 2020. Upon purchase you will be redirected to a registration page where you will create a username and password to gain access to the modules. If for any reason you do not have access please email firstname.lastname@example.org
How long do I get access?
Once you start the training, you'll have forty-five (45) days to complete the course including the final case presentation. The 45 day timeline does NOT begin from the date of purchase, but rather, it begins from the day you click "Start" (which includes a notification about the 45 day timeline).
Can I take the training if I am not a qualified mental health professional?
Yes, however you may find it challenging to complete. The training assumes that you have experience with clinical terminology, case formulation and counseling. The training by itself does NOT qualify you to present yourself or your practice as a "Gaming Disorder Specialist" and should not be used as such. Note that the International Gaming Disorder Certificate requirements are separate from this training and can be found on the IGCCB website.
I'm a Prevention Specialist or require a foundation level understanding of Gaming Disorder; can I take the training?
Yes! Most of this training focuses on the specific issues that you will see in your prevention work. For example, psycho-education presenters will benefit by acquiring a comprehensive understanding of problematic and disordered gaming. Note that you may not qualify for the IGDC and some of the training assumes that you have counseling experience.
What are the certificate requirements?
The IGCCB is delighted to introduce Intenta as one of its first approved training partners to deliver a full, web based training curriculum for the new International Gaming Disorder Certificate (IGDC). The certificate includes the ability to authoritatively claim credibility to address gaming disorders in their current outreach, prevention and clinical settings. The IGCCB provides the IGDC to counselors who meet their requirements for an additional $185. To review the qualification details please go to IGCCB.org.
"IGCCB continues to lead the field, internationally, with evidence-based and best-practices certifications in problem gambling. It is time to include gaming disorders and begin legitimizing prevention, intervention and treatment research outcomes to inform practice." - Jeremy Wamper, President, IGCCB
Is there a money back guarantee?
Yes. We stand behind our training so it comes with a 30 day money back guarantee. Contact us within 30 days of commencement of your first lesson and we will refund you in full.
What happens if I fail the case presentation?
Not everyone successfully completes their case formulation and presentation. Intenta training is designed to be rigorous to impart the highest quality education. If your case formulation is rejected, then you may resubmit and then present again. If your case is rejected upon second presentation, then you are welcome to retake the training at a future date.
What is your discount code policy?
Only one discount coupon may be used per purchase. For example, an organization discount coupon may not be combined with an early bird discount coupon.
Is this training approved for Education Credits?
Education Credits pre-approval is currently under development in regions worldwide. Please inquire for more information email@example.com.
Training begins July
Early sign-up is now open for individuals, organizations and associations. Limited spots available. Inquire for more information:
Ready to get started?
Contact us to sign-up.